I've been super busy with my day job lately so have been taking a break from most of my Anomia activites lately. That said, I have recently made some significant progess with the art for the Anomia box packaging and the cards.
I have to give 99% of the credit and a heaping dose of praise to the designer I am working with, Joel Gendron. Thanks Joel for totally rocking on all this stuff. Stay tuned for Joel's spiffy new website, coming to an internet browser near you!
If all goes according to plan, I will be submitting the final art work for the box, rules and cards to the manufacturer next week! I cannot really express how exciting it is to be this far along and on the verge of bringing Anomia into the world, for real! No more hand-rolled prototypes! Well not for this version of the game, anyway.
I also am pressing on with a new sales goal. I'd love to have sold a total of 700 games by the end of August. I closed out July at 95.6% of my goal of 500 games. That translates to 478 games sold to 250 people.
Since then I've sold a bunch more so am currently at 490 games which is a whopping 70% of my new goal. Hooray!
Thanks so much to everyone who pre-purchased copies of Anomia!
More as it happens!
Here are a few of responses I got when asking players to describe Anomia in one sentence.
Wow, I came amazingly close to hitting my goal of 500 games by the end of July. I closed out the month at 478 games sold to 250 people. This means I reached 95.6% of my goal! Amazing! Thank you Thank you Thank you to all who prepurchased and helped spread the word.
And now on to August! : )